By NOLI Forsaken Guide TeamΒ·Content Creator
Advanced Noli Strategies for Competitive Play
Master the art of competitive Noli gameplay with this advanced guide. Learn precise damage calculations, optimal combos, matchup-specific tactics, and high-level techniques that separate good Noli players from great ones.
π Why Noli Excels in Competitive Play
Noli sits comfortably in the high A-tier of the FORSAKEN killer roster when played by skilled hands. His unique combination of:
- β’High burst damage (40-57 damage combos)
- β’Unmatched mobility (Void Rush + Observant)
- β’Information advantage (Hallucination aura tracking)
- β’Psychological pressure (fake generators, clone mirages)
...makes him a top pick for competitive matches. However, his 5-star difficulty rating means you need to put in the work to unlock his full potential.
π Damage Numbers Deep Dive
Understanding exact damage values is crucial for competitive play. Here's the complete breakdown:
Ability Damage Table
| Ability | Base Damage | Bonus Damage | Cooldown | Notes |
|---|---|---|---|---|
| Stab (M1) | 25 | - | 0.35s windup | 8-stud reach; removes all Hallucination stacks |
| Void Rush (Initial) | 10 | +Hallucination II | 20s | Chains on multiple targets |
| Void Rush (Slam) | 30 | +3.5 per re-rush | - | Triggers on Hallucination II+ targets |
| Nova | 15 | - | 12s | Larger hitbox on wall/survivor impact |
| Observant | 0 | +Hallucination (distance-based) | 1.5s windup | Teleport to any generator |
Damage Thresholds to Memorize
- β’50 damage: Double Void Rush combo (10 + 30 + 3.5 Γ chain count)
- β’40 damage: Nova + M1 combo (15 + 25)
- β’57 damage: Maximum tier 3 slam with optimal chaining
- β’43.5 damage: Minimum single slam damage
βοΈ Advanced Combo Guide
Combo 1: The Standard 50-Damage Burst
Your bread-and-butter combo for securing downs.
Execution:
- β’Void Rush β Hit survivor (10 damage + Hallucination II)
- β’Immediate Re-rush β Slam same survivor (30 + 3.5 damage)
Total: ~50 damage
π‘ Pro Tip: This combo works because the first hit applies Hallucination II, making the target eligible for the slam on re-rush.
Combo 2: Nova + M1 Punish (40 Damage)
Best for loop breaking and punishing grouped survivors.
Execution:
- β’Nova β Throw at predicted path (15 damage + pull effect)
- β’Stab (M1) β Immediately follow up (25 damage)
Total: 40 damage
β οΈ Key Insight: Nova cannot be blocked by Guest survivors, making this combo reliable against blocking characters.
Combo 3: Observant Initiation
Maximum surprise damage at match start or after roaming.
Execution:
- β’Observant β Teleport to generator with nearby survivors
- β’Void Rush β Capitalize on confusion (10 damage)
- β’Re-rush β If Hallucination II present (30 + 3.5 damage)
Total: Up to 50+ damage
Combo 4: Multi-Target Ping-Pong
Devastating against grouped survivors.
Execution:
- β’Void Rush β Hit Survivor A (10 damage, Hallucination II)
- β’Chain Rush β Hit Survivor B (10 damage, Hallucination II)
- β’Chain Rush β Hit Survivor C (10 damage, Hallucination II)
- β’Final Rush β Slam any target with Hallucination II (30 + accumulated bonus)
π₯ Maximum Potential: Each chain adds 3.5 damage to the final slam. With enough chains, you can deal 57+ damage on the slam.
π― Advanced Movement Techniques
Void Rush Mastery
Void Rush is more than damage β it's your primary mobility tool.
Technique 1: Walk Speed Override
Use Void Rush as a gap-closer at chase initiation. It functions as "walk speed override on steroids," instantly closing distance before survivors can react.
Technique 2: Wall Surfing
With precise timing, Void Rush can be "surfed" off walls for quick repositioning or unexpected angle attacks. Practice this in custom games.
Technique 3: Cancel Baiting
- β’Void Rush can be cancelled early
- β’Use this to bait survivor defensive abilities
- β’Especially effective against Guest 1-37's block
Technique 4: Through-Wall Hits
Void Rush can sometimes hit survivors through thin walls or around corners. Learn which map geometry allows this.
Observant Optimization
Map Pressure Pattern:
Use Observant from a central map position to see all generators simultaneously. Teleport to whichever generator has the most survivors actively working on it. This forces survivors to split attention between generators and escaping your teleport arrival.
Stance Stacking:
While in Observant stance, nearby survivors accumulate hallucination stacks passively. Combine with Nova immediately after cancelling the stance to deliver a high-hallucination hit that disorients survivors for several seconds.
Fake-Out Teleport:
Activate Observant near one generator, but cancel and teleport to a different one. Survivors who react to your stance location will run toward the wrong generator, giving you a free approach on the actual target.
π§ Psychological Warfare
Controlling Generator Priority
Because Prankster spawns fake generators in all 5 unfilled locations:
- β’Survivors waste time attempting fake generators early game
- β’Focus your patrolling on real generator clusters where multiple survivors converge
- β’Use Observant to monitor which generators are getting suspicious inactivity (could be fake discoveries)
Mind Games at Loops
Noli punishes predictable survivors at loops:
- β’The Hesitation Bait: Start charging Void Rush, then cancel when the survivor commits to a dodge. Stab immediately after their dodge animation starts.
- β’Nova Cutoff: Fire Nova ahead of a corner loop exit so it meets the survivor mid-dodge.
- β’Fake Rush Cancel: Begin Void Rush, cancel, reposition slightly, then Void Rush again from the new angle.
π― Pro Note: Survivors who have played against lower-level Noli players will expect Void Rush in one direction. Changing your charge angle mid-approach breaks their counter-timing.
πΊοΈ Map-Specific Strategies
Open Maps (Large, Few Walls)
- β’Prioritize Void Rush as your main gap-closer since walls cannot block your path
- β’Use Observant offensively β teleport across open ground faster than any survivor can run
- β’Nova excels at controlling wide corridors and chokepoints near exits
Dense Maps (Many Walls and Obstacles)
- β’Void Rush wall-surfing becomes your primary movement tool
- β’Use Nova around corners where survivors cannot see it coming
- β’Observant stance near clustered generators stacks hallucinations faster on grouped survivors
Mixed Maps
- β’Use the first minute of Hallucination confusion (from Prankster) to approach real generators
- β’Rotate with Observant rather than walking β it negates the travel disadvantage on wide maps
β‘ Cooldown Management
Understanding Noli's cooldown rotation prevents dead time between engagements.
| Ability | Cooldown | Priority |
|---|---|---|
| Stab (M1) | 1.8s | Always available β spam in chase |
| Nova (E) | 12s | Throw on every approach; don't hold it |
| Void Rush (Q) | 20s | Save for gap-closing, not movement |
| Observant (R) | 30s | Use for map vision + hallucination build |
Optimal Rotation Cycle:
- β’Open with Observant (sight + hallucination build)
- β’Close with Void Rush (gap close)
- β’Follow with Nova (mid-chase pressure)
- β’Stab on contact
- β’While Void Rush and Nova recharge, apply Stab repeatedly and chase normally
This cycle keeps at least one major ability available at all times.
π Competitive Meta Placement
Why Noli Is High A-Tier in Skilled Hands
- β’Information asymmetry: Hallucinations make survivors doubt what they see
- β’Burst threat: 50-damage combos down survivors in two rotations
- β’Global pressure: Observant covers the entire map every 30 seconds
- β’Deception layer: Prankster wastes survivor generator progress early game
Noli's Weaknesses to Manage
- β’Cooldown dependency: When Void Rush and Observant are both down, Noli's chase speed is average
- β’Learning curve: Void Rush aim and cancel-baiting take significant practice
- β’Hallucination awareness: Experienced survivors who know the fakes will not waste time on them
β Advanced Noli Checklist
Before a competitive match, verify these habits:
- β’ Identify the 5 real generator locations at game start
- β’ Activate Observant within the first 15 seconds for early hallucination build
- β’ Practice Void Rush cancel-baiting in custom games before ranked play
- β’ Fire Nova proactively at chokepoints β do not hold it reactively
- β’ Chain Void Rush re-rushes: hit β slam without pausing between
For the foundational ability guide, see Noli Skills & Abilities. For combo theory at the beginner level, start with Noli Ability Combos.